Tag: character creation

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  • Character Concept

    1. Think about your character concept. While players have the leeway to explore any ideas that interest them, it’s worth remembering that espionage games have a handful of easily recognizable character types. While you are far from obliged to fit …

  • Phases

    Go Through Phases There are five Phases that make up a PC's backstory. You will gain eight Aspects, plus one Background Aspect related to your home space-time -- and you may have an additional bonus Faction Aspect. * Background: Describe your home …

  • Stunts

    Your [[Refresh Level]] determines your starting pool of [[Fate Point|Fate Points]]. Players usually regain fate points between sessions when a refresh occurs. The amount of fate points a player gets at a refresh is called his refresh rate and is equal to …

  • Stress

    There are two Stress Tracks, Physical and Social. Each takes damage during the appropriate Combat. Each PC's Stress Tracks start at 3 boxes (O O O or 1 2 3). Each can be raised by the Vigor and Resolve Skills, respectively. Average-Fair Vigor/Resolve add …

  • Gear

    You do not need to determine your character's exact possessions, but it may be useful to determine a few basic pieces of gear. You own any piece of gear you have bought through the "(classname)Personal Gadget":http://www.faterpg.com/dl/sotc-srd.html# …